Escape Room
Controls Goal: escape three locked rooms (study, kitchen, attic) one after another. Controls: tap an object in the room to examine it and you may get clues (numbers, orders) and tools. Tap a tool in the bag below to make it the chosen tool (tap again to cancel) and then tap an object to use it on that object. A number lock shows a three-digit entry box only after you have seen all the clues it needs (you cannot enter before that). Open the Clue notebook to re-read what you already read in this room without spending an action. In the dark room you must light a light before the writing on the wall can be seen. An unlocked exit glows and takes you to the next room. Score and ranking: the number of actions used to escape, fewer is higher. Examining an object, using a tool and each code attempt count 1 each, and wrong codes and tapping an object you already examined count too (opening the entry box and choosing a tool do not). The minimum is 23 (7, 8 and 8 per room). Time does not matter so there is no pause. Tip: skip objects that look useless (plant, window, trunk), guess the order and meaning of the numbers from the clues first, and then open the locks. You can work out the code once you have gathered all its clues.
Ranking
| # | Name | Result | |
|---|---|---|---|
| No records yet. Be the first. | |||