Skip to content

Deck Tower

Fight a card battle on each floor with a small deck and add a card after every win. Climbing higher ranks higher.

Controls Goal: climb the tower floor by floor with a small 10-card deck, fight an enemy with cards on each floor, and grow your deck with a new card after every win to climb as high as you can. Battle: each turn starts with 3 energy and 5 cards. Tap a card in your hand to play it (the number at its top left is its energy cost); on a keyboard use 1-5. Press End turn (E) to discard your hand and let the enemy act. The enemy next action is shown in advance on the chip above it (attack or defend). Cards: Strike 6, Heavy strike 14, Quick strike 3 (cost 0), Guard 5 block, Wall 12 block, Potion heals 5, Rage (+2 to all your attacks this fight), Insight (draw 2). Block disappears when your turn starts, so use it against the next enemy attack. When the deck runs out the discard pile is shuffled back in. After a win you heal 8 and may add one of 3 new cards to your deck or skip. View deck shows your deck contents. Score and ranking: the number of floors cleared, higher is better; the run ends when your health reaches 0. Time does not matter so there is no pause. Tip: play block on the turn the enemy attacks, save attacks when it defends, and do not add too many cards - take only solid ones like Heavy strike and Wall. Draws and rewards are random, so luck plays a part.

Ranking

# Name Result
No records yet. Be the first.