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Artillery

Fire a cannon at the target behind the hills. With wind, 10 shots; a higher total ranks higher.

Controls Goal: with 10 shells, hit the target beyond the hill as close to its centre as you can. Each shot scores by its distance from the centre (within 12px 100 · within 26px 60 · within 46px 30 · within 72px 10 · otherwise 0), the total of 10 shots is your record, and higher ranks higher (a perfect score is 1000). Controls: with a mouse or touch, press the board and drag away from the cannon — you aim the opposite way (like a slingshot) and the length of the drag is the power. Release to fire. On a keyboard, ←→ change the angle, ↑↓ change the power, and Space or Enter fires. On a small screen use the ◀▶▲▼ buttons below (hold to repeat) and the Fire button. Tips: while aiming you only see the first part of the trajectory as dots — you must judge the rest yourself. The faint rings around the target show the scoring zones. The flag and number at the top right are the wind (−3 to 3, blowing the way the flag flutters) and it changes every shot; strong wind pushes the shell, so correct for it. The terrain and target move every shot too, but every board has an angle and power that score a perfect 100. A shell that touches the target stops there. You cannot aim while a shell is in flight.

Ranking

# Name Result
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